

If you moved 20 feet on the ground and then used your movement to change your altitude via Levitate, you could raise or lower yourself 10 feet with the spell (assuming your walking speed is 30). Note that this can also work in your favor. Thus, in your example, the character would be unable to rise, but not for the reason you suggested (having to do with multiple speeds). But since they've already moved "up to their speed" they cannot move further "as part of their move" this turn (unless they take the Dash action or otherwise give themselves additional movement). In your given example, a character who has walked 30 feet this turn (their speed) is under the influence of the Levitate spell (which they cast), and wants to immediately levitate upward. On your turn, you can move a distance up to your speed. So we've established you move via levitation "as part of your move." What does that mean practically? The rules on movement state (PHB, p. Instead, Levitate does exactly what it says it does: it allows you to move up to 20 feet in either direction "as part of your move." What difference does that make? In the absence of similar text in the Levitate spell's description, we must conclude that you don't gain any new speed from Levitate. While in this form, the target’s only method of movement is a flying speed of 10 feet.

The target gains a flying speed of 60 feet for the duration. Contrast that with the spells Fly or Gaseous Form, which state:įly. This may sound like it gives you a "levitating speed" of 20 feet, but the spell does not specify that it does this. Otherwise, you can use your action to move the target, which must remain within the spell's range. If you are the target, you can move up or down as part of your move. You can change the target's altitude by up to 20 feet in either direction on your turn.

The spell Levitate permits you to move yourself in a way you couldn't before. Levitate doesn't give you a different Speed
